Open H-A-M-G-E-R opened 1 month ago
On the todo list, will try to tackle it myself (if it hasn't already been done before) after the full codebase cleanup
However there's a challenge: Samus and many enemies have duplicate colors in their palette.
The images can use indexed color, so duplicate colors shouldn't be an issue.
Might be worth mentioning that I'm not aware of any LZ77 compression implementation that produces matching data, but I guess it doesn't matter if you're modifying the data anyway
Does the compressor in MAGE compress data smaller than vanilla?
for easy graphics editing just like pokeemerald