Closed Pantera07 closed 2 years ago
Example
spawn-limits
Good starting values:
monsters: 20
animals: 5
water-animals: 2
water-ambient: 2
water-underground-creature: 2
ambient: 1
ticks-per
Good starting values:
monster-spawn: 10
animal-spawns: 400
water-spawns: 400
water-ambient-spawns: 400
water-underground-creature-spawns: 400
ambient-spawns: 400
water-underground-creature is a limit for both glow squids and axolotls. The default of 5 seems ok, so for now there's no need to reduce it, especially to 1 per player, that would severely impact gameplay without much of a gain.
We'll see how things will pan out, but for now it's too early to make a decision to just put a limit on them.
bukkit.yml https://github.com/YouHaveTrouble/minecraft-optimization#spawn-limits
Add 'water-underground-creature'
https://github.com/YouHaveTrouble/minecraft-optimization#ticks-per
Add 'water-underground-creature-spawns'
There is a new entry in the bukkit.yml config so you need to add optimizations.