Right now, if you drag a number or a boolean operation onto the canvas, the model isn't displayed anymore, because invalid coffeescad syntax is generated.
It should never break syntax, but instead blocks which are inappropriate where they are, should just be ignored and visually displayed in grey, until it's connected up correctly.
Right now, if you drag a number or a boolean operation onto the canvas, the model isn't displayed anymore, because invalid coffeescad syntax is generated.
It should never break syntax, but instead blocks which are inappropriate where they are, should just be ignored and visually displayed in grey, until it's connected up correctly.