YouMagine / UltiShaper

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Using Gamepad API for changing the view #19

Open ErikDeBruijn opened 11 years ago

ErikDeBruijn commented 11 years ago

Should have the wishlist label: "futuristic/awesome".

This will enable the use of a 3D haptic interface for web-designing. Possibly useful for supporting Leap motion as well.

Polyfills/shims: https://github.com/STRd6/Boomstick https://code.google.com/p/javascript-joystick/

Im-Hal-9K commented 11 years ago

Awesome is understatement !

Matt, when will you have sometime I want to catch up with you and see what I can help you with.

Hal Gottfried Sent with Sparrow (http://www.sparrowmailapp.com/?sig)

On Sunday, August 4, 2013 at 3:13 PM, ErikDeBruijn wrote:

Should have the wishlist label: "futuristic/awesome". This will enable the use of a 3D haptic interface for web-designing. Possibly useful for supporting Leap motion as well. Polyfills/shims: https://github.com/STRd6/Boomstick https://code.google.com/p/javascript-joystick/

— Reply to this email directly or view it on GitHub (https://github.com/Ultimaker/UltiShaper/issues/19).

kaosat-dev commented 11 years ago

Haha yeah that is really cool! Add that to the html5 gamepad api , and there are lots of possibilities! (also : https://github.com/leapmotion/leapjs)

@zerocool898 haha totally, so much fun (and usefulness) to be had with these interaction possibilities ! I already mentioned this to Erik, but I did some very small experiments using voice recognition to write the code and thus shapes for Ultishaper/Coffeescad , was fun , and could be great so disabled people could use it via voice commands.

hmm do we have a guy named Matt on board btw?

Im-Hal-9K commented 11 years ago

No Matt = Mark, I just had a long weekend. Sorry buddy.

On Sun, Aug 4, 2013 at 4:47 PM, Mark Moissette notifications@github.comwrote:

Haha yeah that is really cool! Add that to the html5 gamepad api , and there are lots of possibilities! (also : https://github.com/leapmotion/leapjs)

@zerocool898 https://github.com/zerocool898 haha totally, so much fun (and usefulness) to be had with these interaction possibilities ! I already mentioned this to Erik, but I did some very small experiments using voice recognition to write the code and thus shapes for Ultishaper/Coffeescad , was fun , and could be great so disabled people could use it via voice commands.

hmm do we have a guy named Matt on board btw?

— Reply to this email directly or view it on GitHubhttps://github.com/Ultimaker/UltiShaper/issues/19#issuecomment-22079691 .

Regards -

Hal Gottfried

I check email a couple times daily; to reach me sooner, click here: https://awayfind.com/hgottfried

kaosat-dev commented 11 years ago

Ah ok , no worries Hal ! :-) When / how would a chat be convenient for you ?

Im-Hal-9K commented 11 years ago

Hey guys ... I need to apologize to both of you ...

Between work (new customer), the KCOHG and just life in general I've sucked at keeping up and trying to help so going forward now that things have slowed down and are getting much better on this end I promise to do my best so what can I do ... I know we still want to do the game as you go through the code ... but what else ... I know we had some awesome stuff we were talking before ... what can I do ... ;)

On Sun, Aug 4, 2013 at 4:47 PM, Mark Moissette notifications@github.comwrote:

Haha yeah that is really cool! Add that to the html5 gamepad api , and there are lots of possibilities! (also : https://github.com/leapmotion/leapjs)

@zerocool898 https://github.com/zerocool898 haha totally, so much fun (and usefulness) to be had with these interaction possibilities ! I already mentioned this to Erik, but I did some very small experiments using voice recognition to write the code and thus shapes for Ultishaper/Coffeescad , was fun , and could be great so disabled people could use it via voice commands.

hmm do we have a guy named Matt on board btw?

— Reply to this email directly or view it on GitHubhttps://github.com/Ultimaker/UltiShaper/issues/19#issuecomment-22079691 .

ErikDeBruijn commented 11 years ago

Hi Hal,

We're not slowing down with creating awesome plans, but with MakerFaire NYC around the corner our development capacity is limited. We want to have an awesome presence there and show people and press our future vision and ... awesome new developments :) (and YouMagine is just one of them)

Met vriendelijke groeten / With kind regards,

Erik de Bruijn MSc. Co-founder, Ultimaker BV

2013/9/5 Hal Gottfried notifications@github.com

Hey guys ... I need to apologize to both of you ...

Between work (new customer), the KCOHG and just life in general I've sucked at keeping up and trying to help so going forward now that things have slowed down and are getting much better on this end I promise to do my best so what can I do ... I know we still want to do the game as you go through the code ... but what else ... I know we had some awesome stuff we were talking before ... what can I do ... ;)

On Sun, Aug 4, 2013 at 4:47 PM, Mark Moissette notifications@github.comwrote:

Haha yeah that is really cool! Add that to the html5 gamepad api , and there are lots of possibilities! (also : https://github.com/leapmotion/leapjs)

@zerocool898 https://github.com/zerocool898 haha totally, so much fun (and usefulness) to be had with these interaction possibilities ! I already mentioned this to Erik, but I did some very small experiments using voice recognition to write the code and thus shapes for Ultishaper/Coffeescad , was fun , and could be great so disabled people could use it via voice commands.

hmm do we have a guy named Matt on board btw?

— Reply to this email directly or view it on GitHub< https://github.com/Ultimaker/UltiShaper/issues/19#issuecomment-22079691> .

— Reply to this email directly or view it on GitHubhttps://github.com/Ultimaker/UltiShaper/issues/19#issuecomment-23847112 .

Ultimaker - easy, open source 3D printing! http://www.ultimaker.com/ Follow us on Twitter http://twitter.com/ultimaker, Google+https://plus.google.com/u/0/b/105283675489513173942/105283675489513173942/posts , Facebook http://www.facebook.com/Ultimaker

IMAGINE IT >> MAKE IT

Im-Hal-9K commented 11 years ago

Oh, no by no means did I mean you slowing down ... I meant the chaos here and hopefully I can do more.

I am just happy to help and be a part of what ever I can ... You guys continue to amaze !!

On Thursday, September 5, 2013, ErikDeBruijn wrote:

Hi Hal,

We're not slowing down with creating awesome plans, but with MakerFaire NYC around the corner our development capacity is limited. We want to have an awesome presence there and show people and press our future vision and ... awesome new developments :) (and YouMagine is just one of them)

Met vriendelijke groeten / With kind regards,

Erik de Bruijn MSc. Co-founder, Ultimaker BV

2013/9/5 Hal Gottfried <notifications@github.com <javascript:_e({}, 'cvml', 'notifications@github.com');>>

Hey guys ... I need to apologize to both of you ...

Between work (new customer), the KCOHG and just life in general I've sucked at keeping up and trying to help so going forward now that things have slowed down and are getting much better on this end I promise to do my best so what can I do ... I know we still want to do the game as you go through the code ... but what else ... I know we had some awesome stuff we were talking before ... what can I do ... ;)

On Sun, Aug 4, 2013 at 4:47 PM, Mark Moissette <notifications@github.com<javascript:_e({}, 'cvml', 'notifications@github.com');>>wrote:

Haha yeah that is really cool! Add that to the html5 gamepad api , and there are lots of possibilities! (also : https://github.com/leapmotion/leapjs)

@zerocool898 https://github.com/zerocool898 haha totally, so much fun (and usefulness) to be had with these interaction possibilities ! I already mentioned this to Erik, but I did some very small experiments using voice recognition to write the code and thus shapes for Ultishaper/Coffeescad , was fun , and could be great so disabled people could use it via voice commands.

hmm do we have a guy named Matt on board btw?

— Reply to this email directly or view it on GitHub< https://github.com/Ultimaker/UltiShaper/issues/19#issuecomment-22079691>

.

— Reply to this email directly or view it on GitHub< https://github.com/Ultimaker/UltiShaper/issues/19#issuecomment-23847112> .

Ultimaker - easy, open source 3D printing! http://www.ultimaker.com/ Follow us on Twitter http://twitter.com/ultimaker, Google+< https://plus.google.com/u/0/b/105283675489513173942/105283675489513173942/posts>

, Facebook http://www.facebook.com/Ultimaker

IMAGINE IT >> MAKE IT

— Reply to this email directly or view it on GitHubhttps://github.com/Ultimaker/UltiShaper/issues/19#issuecomment-23867721 .

kaosat-dev commented 11 years ago

Hi Hal! I have been trying to comment here for a while now but kept getting errors from Github..weird! So yeah no real slowdown here either, I am still working on the updated kernel for Ultishaper/Coffeescad, and making good progress:

ErikDeBruijn commented 11 years ago

Hello Mark and Hal!

The changes sound really good! Now, after the launch, I will be able to free up more time to work with you guys on UltiShaper and YouMagine!

I'd first like to make sure we publish the documentation for the YouMagine API. I am so looking forward to integrating the UltiShaper with it! If you've missed the press conference this friday, here it is: http://youtu.be/2Gf3JSwsd1s

Met vriendelijke groeten / With kind regards,

Erik de Bruijn MSc. Co-founder, Ultimaker BV

2013/9/25 Mark Moissette notifications@github.com

Hi Hal! I have been trying to comment here for a while now but kept getting errors from Github..weird! So yeah no real slowdown here either, I am still working on the updated kernel for Ultishaper/Coffeescad, and making good progress:

  • loading "resources" (wheter code or STL, AMF, etc) from various locations works
  • the updated geometric api based on three.js is also well underway
  • lots more Erik and Henk have been very busy with the Ultimaker 2 and MakerFaire(s) it seems :)

— Reply to this email directly or view it on GitHubhttps://github.com/Ultimaker/UltiShaper/issues/19#issuecomment-25066931 .

Ultimaker - easy, open source 3D printing! http://www.ultimaker.com/ Follow us on Twitter http://twitter.com/ultimaker, Google+https://plus.google.com/u/0/b/105283675489513173942/105283675489513173942/posts , Facebook http://www.facebook.com/Ultimaker

IMAGINE IT >> MAKE IT

Im-Hal-9K commented 11 years ago

Okay Mark, let's pull up soon!?

On Wednesday, September 25, 2013, ErikDeBruijn wrote:

Hello Mark and Hal!

The changes sound really good! Now, after the launch, I will be able to free up more time to work with you guys on UltiShaper and YouMagine!

I'd first like to make sure we publish the documentation for the YouMagine API. I am so looking forward to integrating the UltiShaper with it! If you've missed the press conference this friday, here it is: http://youtu.be/2Gf3JSwsd1s

Met vriendelijke groeten / With kind regards,

Erik de Bruijn MSc. Co-founder, Ultimaker BV

2013/9/25 Mark Moissette <notifications@github.com <javascript:_e({}, 'cvml', 'notifications@github.com');>>

Hi Hal! I have been trying to comment here for a while now but kept getting errors from Github..weird! So yeah no real slowdown here either, I am still working on the updated kernel for Ultishaper/Coffeescad, and making good progress:

  • loading "resources" (wheter code or STL, AMF, etc) from various locations works
  • the updated geometric api based on three.js is also well underway
  • lots more Erik and Henk have been very busy with the Ultimaker 2 and MakerFaire(s) it seems :)

— Reply to this email directly or view it on GitHub< https://github.com/Ultimaker/UltiShaper/issues/19#issuecomment-25066931> .

Ultimaker - easy, open source 3D printing! http://www.ultimaker.com/ Follow us on Twitter http://twitter.com/ultimaker, Google+< https://plus.google.com/u/0/b/105283675489513173942/105283675489513173942/posts>

, Facebook http://www.facebook.com/Ultimaker

IMAGINE IT >> MAKE IT

— Reply to this email directly or view it on GitHubhttps://github.com/Ultimaker/UltiShaper/issues/19#issuecomment-25076411 .