Closed proydoha closed 5 months ago
You mean from the main window or from the Setup dialog?
From main window. That's why I've said that I'm not sure where it should be.
There are things that you may want to access in an engine folder (at least when its set as a portable version): screenshots, config files, log files, savegame names if you're planning to load into one from command line parameters. It would be handy to be able to go there from the launcher.
Hmm 🤔 You cannot right-click a drop-down list item, there would have to be yet another button. Or i can make the "Browse Save files" button on the second tab always open the engine's data directory, even when the line is empty.
"Browse save files" shouldn't always open engine folder because when GZD is set to not be portable it'll keep its saves somewhere in documents. At least on Windows.
That's why i said "engine's data directory" which is something different than "engine"s executable/binary directory"
Ok, i added a button. You can try it here before the release DoomRunner-1.8.2(preview)-Windows-64bit-static.zip
Seems to be working as expected! Thank you!
done and released
Similar to 'Open file location' but opens selected engine folder instead.
Not sure where to put it in interface. Maybe into same dropdown although it doesn't make much sense for it to be there ( ? )