Youda008 / DoomRunner

Preset-oriented graphical launcher of various ported Doom engines (an alternative to ZDL)
GNU General Public License v3.0
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Environment variables don't work #123

Closed axredneck closed 10 months ago

axredneck commented 11 months ago

I tried to add ENABLE_VKBASALT=1 and __GL_SHOW_GRAPHICS_OSD=1 but they do nothing. Arch Linux, DoomRunner 1.8.0.

Youda008 commented 11 months ago

Hm, i was testing it with an application that prints me all the environment variables it uses and it was there. What engine are you trying to run?

axredneck commented 11 months ago

I use GZDoom. Edit: by environment variables i mean "Environment" tab. Edit2: here is my config: options.zip

Youda008 commented 11 months ago

Do you have a compiler?

Setilla commented 11 months ago

Void Linux here, both variables work.

axredneck commented 11 months ago

Looks like ENABLE_VKBASALT works after all but other variables don't, so probably i'm doing something wrong.

Youda008 commented 11 months ago

And does it work when you run this from terminal?

__GL_SHOW_GRAPHICS_OSD=1 gzdoom
Youda008 commented 11 months ago

@axredneck Can i close this issue? I tried setting __GL_SHOW_GRAPHICS_OSD=1 for gzdoom via command line and it does nothing. It seems GZDoom simply ignores this variable.

axredneck commented 10 months ago

Sorry for silence, i was on vacation. Now i'm at home again, i'll try a bit later, but yes, it's probably me doing something wrong. __GL_SHOW_GRAPHICS_OSD is Nvidia-specific variable btw.

axredneck commented 10 months ago

Everything works now. Closing.