Youda008 / DoomRunner

Preset-oriented graphical launcher of various ported Doom engines (an alternative to ZDL)
GNU General Public License v3.0
203 stars 13 forks source link

Configuration file not working for MacOS #141

Closed Young-Angelo closed 4 months ago

Young-Angelo commented 5 months ago

The Select config file option does not seem to be working in MacOS

Youda008 commented 5 months ago

Can you be more specific please? Is the combo-box empty? Or does it ignore your choice? I don't have a Mac computer, so i cannot try and reproduce this myself. That's why Mac is not officially supported. But if you tell me enough details, maybe i can make it work.

jakestanley commented 5 months ago

I'll take a look at this one. @Young-Angelo if you could provide a screenshot that'd be grand

jakestanley commented 5 months ago

@Young-Angelo

You may not have selected a config directory for your selected engine. If you set up your engine again, you need to specify where your configs are stored:

Screenshot 2024-01-11 at 09 46 22 Screenshot 2024-01-11 at 09 46 33
jakestanley commented 5 months ago

In Menu -> Initial setup

jakestanley commented 5 months ago

@Young-Angelo did this resolve your issue?

Young-Angelo commented 5 months ago

@Young-Angelo did this resolve your issue?

Yes!!, sorry for creating a issue for an user error 😅

Young-Angelo commented 5 months ago

Can you be more specific please? Is the combo-box empty? Or does it ignore your choice? I don't have a Mac computer, so i cannot try and reproduce this myself. That's why Mac is not officially supported. But if you tell me enough details, maybe i can make it work.

It was an User error 😅, Even though MacOS isn't officially supported, it runs great on the platform. Thank you for making this cross platform. Most doom stuff are Windows/Linux only and im glad some love is shown to Mac.

Youda008 commented 5 months ago

When you're already trying Doom Runner on Mac, can you please try if it works when you

Young-Angelo commented 5 months ago

When you're already trying Doom Runner on Mac, can you please try if it works when you

  • right-click on any mod file and select "Open file location",
  • click on that folder button next to the engine drop-down list
image

The file folder seems to have opened but it says error

Young-Angelo commented 5 months ago

Adding folders as mod doesn't seem to work

jakestanley commented 5 months ago

@Youda008 is this feature supported on Windows?

jakestanley commented 5 months ago

Just checked on my recent build and it appears to work. It might be that the app has been denied Finder permissions on @Young-Angelo 's system

Youda008 commented 5 months ago

Today i made a commit that probably fixes it.

Young-Angelo commented 5 months ago

@jakestanley I built DoomRunner using qt6 on m1, and it seems to be working, although some bugs persist.

Do I have to rebuild with qt5 for a more bug free experience?

Young-Angelo commented 5 months ago

Just checked on my recent build and it appears to work. It might be that the app has been denied Finder permissions on @Young-Angelo 's system

the file opens but i also get an error false positive, how do i fix that?

Youda008 commented 5 months ago

Can you please try with the newest release?

Young-Angelo commented 5 months ago

Says the application is damaged and cannot be opened. (This is the pre built release)

image
Young-Angelo commented 5 months ago

But building from source seems to fix the bugs I had earlier with file not opening correctly.