Youda008 / DoomRunner

Preset-oriented graphical launcher of various ported Doom engines (an alternative to ZDL)
GNU General Public License v3.0
203 stars 13 forks source link

ERROR: Opening Project Brutality mod. #153

Open Falcata opened 4 months ago

Falcata commented 4 months ago

Trying to add Project Brutality mod - downloaded directly from github in a zip format - do not open properly and hang the program. This the link to the file -> https://github.com/pa1nki113r/Project_Brutality Download code for green button and try to add the from de "add mod" section.

Platform: Windows 10, hp pavillion g series, hd mechanical 5000 rpm's. I5 Core 2340m.

spychopat commented 4 months ago

I don't think you can load zip files, you have to extract the wad/pk3 first

Youda008 commented 4 months ago

I think GZDoom accepts zip if its internal content is the same the expected content of the pk3. Regardless, the application should never crash or freeze, so thanks for the report, i will take a look.

Youda008 commented 4 months ago

@Falcata Ok, so the problem is that the file is 470MB big and for some reason when you click on a zip file in the Select File dialog, it starts inspecting the file and it takes about 90 seconds to finish. Unfortunatelly, this hang is not in my code, so there is nothing i can do about it. However, if you just rename the file from .zip to .pk3, it will prevent it from inspecting the file and the mod will still work.

Falcata commented 4 months ago

@Falcata Ok, so the problem is that the file is 470MB big and for some reason when you click on a zip file in the Select File dialog, it starts inspecting the file and it takes about 90 seconds to finish. Unfortunatelly, this hang is not in my code, so there is nothing i can do about it. However, if you just rename the file from .zip to .pk3, it will prevent it from inspecting the file and the mod will still work.

I make the rename to pk3 and the problem is solved, as you say is a file inspection problem.