Youda008 / DoomRunner

Preset-oriented graphical launcher of various ported Doom engines (an alternative to ZDL)
GNU General Public License v3.0
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[Suggestion] Generate -bex parameter for .bex files loaded through the Mods section #28

Closed Berzasperd closed 3 years ago

Berzasperd commented 3 years ago

This is a suggestion for built-in support for Boom Extended files in the same manner as Dehacked files are handled. This is a very low priority suggestion, as these patches are usually incorporated into the .wad and loaded by the sourceport / engine. This change would be almost entirely for legacy support for old maps or specific engines, but I feel it would still improve the user experience.

As of now, a simple workaround is to just use the additional command line arguments field to load such files, as DoomRunner will incorporate the -bex parameter into the final launch command as reliably as any other command.

To complete this addition, the file selection window that appears when adding a mod (the + button) would need the .bex file extension added to the list of defaults. As of now, the files can still be selected if the user changes the selection to All Files (*) but they will generate a -file parameter instead of -bex.

bexselectionexample

Youda008 commented 3 years ago

added to the recent hotfix release