Youda008 / DoomRunner

Preset-oriented graphical launcher of various ported Doom engines (an alternative to ZDL)
GNU General Public License v3.0
205 stars 13 forks source link

Mod directory not working #57

Closed Sam9889 closed 1 year ago

Sam9889 commented 2 years ago

I am running version 1.5.1 on windows 10. I am having issue putting mods files into a folder and selecting that folder so I can use them at once instead of selecting them manually. If I add mods files manually and select them it works. But if I put those same mods into a folder then add that folder in "Add mods" box and select the folder, the mod(s) inside the folder do not work.

codeflorist commented 1 year ago

i believe this is a misunderstanding. i think the mod directory feature does not mean, that you can put multiple mods (.pk3) files in a directory and they all get loaded automatically. it means, that you can specify a folder, that contains the files of a singular mod (e.g. an extracted pk3-file).

it would however be a very handy feature.

Youda008 commented 1 year ago

It seems @codeflorist is right. According to this https://forum.zdoom.org/viewtopic.php?f=4&t=35736 the directory is not supposed to contain multiple wad or pk3 files, it's supposed to contain the unpacked content of a single wad or pk3 file. I will improve the wording in the button tooltip.

codeflorist commented 1 year ago

turns out this actually IS (somewhat) possible:

  1. create a gameinfo.txt inside a folder (e.g. General Doom Mods.
  2. put something like this inside it:
    LOAD = "../../general/droplets_1.3.1.pk3"
    LOAD = "../../general/ULTIMATE-CHEAT-MENU-PC.zip"
    LOAD = "../../general/Resurrectupdate.pk3"
    LOAD = "NeuralUpscale2x_v1.0.pk3"
    LOAD = "marcelus_hd_sprites_1082022.pk3"
    LOAD = "DTHP+PBR Updated.pk3"
    LOAD = "pk_doom_sfx_20120224.wad"
    LOAD = "Universal Ambience_v1.7.pk3"
    LOAD = "CosmoAmbience Script edited_v1.7.pk3"
    LOAD = "Ambient decorations_v1.7.pk3"
    LOAD = "cheello_voxels.zip"

    (as you can see, relative paths are possible.)

now you can add the directory as a mod to DoomRunner and it will load these mods.

the downside is, this works only with one directory, not multiple ones.

see https://zdoom.org/wiki/GAMEINFO for details