Youda008 / DoomRunner

Preset-oriented graphical launcher of various ported Doom engines (an alternative to ZDL)
GNU General Public License v3.0
205 stars 13 forks source link

[BUG] auto define save path doesn't compute name with illegal characters #76

Closed ibin7777 closed 1 year ago

ibin7777 commented 1 year ago

image As u see in the screenshot, I like to put a star symbol on presets that I most wanna play, that lead to a problem with 1.6 update on the function of "Use preset name as target directory"

You might could already guessed, it cannot generate folder for presets that contains the ⭐(or any other illegal characters). Resulting the preset not saving at all.

Youda008 commented 1 year ago

Ufff 😅 I really did not expect anyone would do this.

ibin7777 commented 1 year ago

Ufff 😅 I really did not expect anyone would do this.

It's ok if that's too much of a hassle to fix, I'll just delete the stars, I can imagine not many people does what I do😂

Youda008 commented 1 year ago

Actually now, when digging deep into it, it is allowed to use stars and other UTF-8 characters in directory names. obrazek So what exactly went wrong?

Youda008 commented 1 year ago

Seems working for me. obrazek

Youda008 commented 1 year ago

Ok, it's the older engines that have problems with them. ZDoom, old GZDoom or PrBoom all failed to save a file with Unicode characters. I will rather remove them then.

Youda008 commented 1 year ago

Should be fixed in 1.6.4