When adding modifiers to objects its easy to mistype or not follow the naming conventions. This could cause issues. Instead, I propose that all modifier keys be stored in a list for each version of DND. This way, we can both lookup and validate the keys used with modifiers.
When adding modifiers to objects its easy to mistype or not follow the naming conventions. This could cause issues. Instead, I propose that all modifier keys be stored in a list for each version of DND. This way, we can both lookup and validate the keys used with modifiers.