Closed Thanos1716 closed 1 year ago
I know how to fix it, but don't plan to correct such errors. I only fix FA Fork related bugs. I am waiting for the CEM update. Thank you
I see, are you talking about an update to Optifines CEM or to dorianpbs CEM, and is there somewhere I can follow its development?
@YoungSoulluoS
Dorianpb CEM, in Dorianpb discord or CEM mod GitHub
Thank you! Forgot there was a discord
Version
Describe the bug
The witch arms rotation matches Blockbench behaviour but not Optifine when the default Blockbench animation is applied. When no animation is applied, the Optifine model appears to have two sets of arms, which if you ask me seems very cursed, and the CEM model appears to apply the rotation to the same set of arms twice.
Expected behavior
In terms of Optifine parity, I would expect there to be extra arms? I'm not sure because personally I think the blockbench version is the most correct, but it doesn't match Optifine. Perhaps the best course of action would be Blockbench parity because that is what people are using to actually create the resourcepacks and what makes the most logical sense to me, or a setting (within the mod or even better within the resourcepack) which allows the user/developer to choose what type of parity they would like, and it defaults to the Optifine version if not specified
Screenshots With default blockbench animation on arms: Optifine:
CEM:
Blockbench:
Without default blockbench animation on arms:
Optifine:
CEM:
Blockbench:
Desktop:
Other
I would also like to know if this type of issue is helpful, or if you are already aware of most of them and just need the time to fix them?