Closed Aspenup closed 7 years ago
I vote to place a new game in the menu screen of Jolt Sphere for the existing fan base and to improve the game as a whole without increasing developer costs
So, then, have we come to an agreement yet for the location of the new game?
I'm so confused, can someone tell me about this new game
Oh, sorry Mathew, basically, me and Raneem were talking about any future smaller projects after joltsphere, like maybe a short story game or something like that, it's just hypothetical, but we were talking about whether or not we should add any future projects that are kinda hidden in the menu screen that have no correlation to jolt sphere
I agree with Raneem and believe we should add it later
Ok, so I never mentioned anything about adding any new games now, at minimum, it wouldn't be till after Christmas break and stuff before we considered any new games, also, this choice depends on many unknowns, such as how long the extra game is, like if we wanted to do a short 15 minute heart breaking story, then it would be a waste of time to put it anywhere else but jolt sphere, and it also really relies on what the fan base is like. If the fan base is a serious MLG gaming community like CS:GO, then that's a probable no for any small games, but if the community is super casual and east going, maybe a short story easter egg would be a welcome addition! It really depends on the scale of the game that we would add on, however I really doubt that we would make any large scale games for a while after jolt sphere because we still have to work on updating jolt sphere for a while and it's more fun to do many small projects anyway. And lastly, it realy depends on how we present the game, like if we make it easily accessed and have physics like jolt sphere, then yes it will be 100% confusing for the players, but, if we make it a "super secret" way of getting in for the bigger players, like maybe, on the menu screen, if they do some trick, it fades to black, then fades to a short white text message about why we made the game and put it on jolt sphere, then fades into a nice short and touching nonphysics based game, that would be perfect in my opinion. The secret method ovbiously won't be that secret but it will psychologicaly trick the player into thinking that they're not supposed to be there and that it was put there for the simple reason of letting the world experience the game. Additionally, the dev time would be cut in half becuase we already would have all the framework ready for joltsphere and it would still feel like we were adding stuff to joltsphere, also, any new games would be very difficult to monetize, so it would cost 100 bucks for no money in return, while if we put it on joltsphere, we could ado in a collectible hat or something for the balls that references the hidden game! Anyway though, in the end, this decision will depend on the future so we should probably just postpone any final decisions until then, I'm probably gonna close this issue in a couple days.
I think that a new game should be contained within itself without being in the background of Jolt Sphere. We are not sure if a fan base will be large enough to offer enough attention to Jolt Sphere itself and we are not sure of the potential success of Jolt Sphere in the first place. The reason CSGO had a successful run and fan base even though it lacked a story was because it was created by a multimillionaire company that spent more money than we can imagine and was expected to have some amount of success no matter what. We are a team of three developers that haven't even graduated high school yet and are running on a shoestring budget. We may have an edge to other developers who only rely on Steam to get their game out there but how impressive can our fan base actually become? The popularity and revenue of a product vs time and money spent on it is a risk that any business must take, but we should not stretch that risk further than necessary.