There are a couple of changes incorporated by these commits, such as:
add map marker for the traveling merchant
add dynamic option to enable / disable the merchant icon
change spoiler icons for monsters to be dynamic (applied right after the option is changed under settings)
extend the campsite warp to the pier dlc campsite
add option to add colors to map icons (including campsites, cafe, ranger outpost, quest marks and their HUD, and also overworld campside markers)
some general optimization
test checked for a couple of days with other mods, such as black shulk's, battle arena, living world, and others, and this mod seems to be pretty stable
There are some extra options for icon colors (like 4 colors for the house icon, when we only use 2), but the ones that are currently unused can be easily removed if needed
Hope this can help enhance this awesome mod even more
There are a couple of changes incorporated by these commits, such as:
There are some extra options for icon colors (like 4 colors for the house icon, when we only use 2), but the ones that are currently unused can be easily removed if needed
Hope this can help enhance this awesome mod even more