YuliangXiu / ECON

[CVPR'23, Highlight] ECON: Explicit Clothed humans Optimized via Normal integration
https://xiuyuliang.cn/econ
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Splicing of head and body #22

Closed JunfengLiu1 closed 1 year ago

JunfengLiu1 commented 1 year ago

Hey,Your work is awesome! Due to some requirements,I need to generate a human model whose head has his own texture though his body hasn't(I mean use a global texture for everyone's body).So now I've used ECON to generate a body without a head,and having a head generated by other ways.But there is a problem:How can I splice the head and the body? This is a wired question,I know.To be honest,I'm a novice in this area and I don't know much about that.Is there any way to achieve this?

YuliangXiu commented 1 year ago

ECON uses Poisson Reconstruction to merge body, hands and face regions. I guess it could be naturally applied on your case.