Closed foocker closed 1 year ago
Sure, avatarizer.py
could convert the final reconstruction mesh into an animatable avatar (bone rig, skinning weights, articulated deformation, etc), which is compatible with SMPL-X pose parameters. The UV map is still under construction.
# To animate the reconstruction with SMPL-X pose parameter
python -m apps.avatarizer -n <filename>
like animation(bone rig, skin, bvh driver, deformation),and uv map, material extract.