YuliangXiu / ECON

[CVPR'23, Highlight] ECON: Explicit Clothed humans Optimized via Normal integration
https://xiuyuliang.cn/econ
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Texture issues with avatarizer.py - jagged black seams #45

Closed kwan3854 closed 1 year ago

kwan3854 commented 1 year ago

Hello,

I have recently used ECON's avatarizer.py to generate a 3D character model in T-pose. I noticed that the resulting texture appears to have jagged black seams, resembling gaps in a puzzle.

I would appreciate any guidance or suggestions to resolve this issue. tom_cruise

black_semas_problem_tom_cruise
YuliangXiu commented 1 year ago

The xx_full.obj has better well-aligned texture, and w/o black seams. You can check it.

The results generated from Avatarizer.py are not perfectly aligned with original reconstruction (I am still looking into this bug), and the black seams mainly come from the imperfect xatlas UV mapping.

YuliangXiu commented 1 year ago

@kwan3854 Now the alignment is prefect with the commit#48

YuliangXiu commented 1 year ago

We recently released a new work, TeCH. Given a single image, TeCH could produce a full textured avatar with both intricate geometric details and consistent high-quality texture.

Homepage: https://huangyangyi.github.io/TeCH/ Code: https://github.com/huangyangyi/TeCH