Closed baba5246 closed 3 years ago
Sorry for taking so long to reply. Try to use the latest branch of World.JS, I am currently not got such an error. The latest build added more debug information.
Well, I know. You read the static/js/lib/vaiueo2d.wav
file in the wrong place.
World.JS Currently, it does not support reading files directly from the hard disk. The current method is to provide *.data
file to import the wav file.
The File System is based on Emscripten, not basic JavaScript
visit Emscripten home for more detials: https://emscripten.org/docs/porting/files/index.html
Thank you for developing the javascript version of World!! I built WorldJS.js as described in the README, and tried it on a simple web server, but the following error came up. It seems to be an error related to the detached ArrayBuffer in WorldJS.wasm. I have confirmed that the Dio_JS function, written before CheapTrick_JS, can run and output an f0 value. How can I resolve this?
The code and environment I tried to use is as follows.