Preloading Sequencer is often a good thing - but fundamentally it's a trade off between local memory space and connection speed to the file source. Sometimes, it's useful to not preload to take up less system resources, and deal with the slight delay for loading individual assets (rather than the large performance hit from loading several hundred because they might be used).
Preloading Sequencer is often a good thing - but fundamentally it's a trade off between local memory space and connection speed to the file source. Sometimes, it's useful to not preload to take up less system resources, and deal with the slight delay for loading individual assets (rather than the large performance hit from loading several hundred because they might be used).
See https://fantasycomputer.works/FoundryVTT-Sequencer/#/preloader