Z3nner / lancer-weapon-fx

Visual and Sound Effects for use primarily with the Lancer TTRPG system on Foundry.
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Remove mass effect preload #38

Closed cirrahn closed 4 months ago

cirrahn commented 4 months ago

Preloading FX en-masse is not recommended, and we intend to instead load a macro's required effects in the macro itself.

The on-startup check to ensure a JB2A module is active has been kept, as this is useful for first time setup.

To be paired with: https://github.com/Z3nner/lancer-weapon-fx/tree/MovingPreloading