ZDoom / Raze

Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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[BUG] [Duke 3D] "Address not mapped to object" when trying to run the game on 1.9 #1052

Closed daemonspudguy closed 6 months ago

daemonspudguy commented 6 months ago

Raze version

Raze 1.9.0

Which game are you running with Raze?

Duke Nukem 3D

What Operating System are you using?

Linux x86_64

Please describe your specific OS version

Arch Linux

Relevant hardware info

AMD A8-7600

Have you checked that no other similar issue already exists?

A clear and concise description of what the bug is.

When I try to play Duke 3D, Raze segfaults. On my debug build I made, I get the error message " Fatal Error Address not mapped to object (signal 11) Address: (nil)" gdb.txt raze-crash.log

raze.ini.txt

Steps to reproduce the behaviour.

Explain how to reproduce

  1. Attempt to run game.

Your configuration

No response

Provide a Log

No response

coelckers commented 6 months ago

looks to be the same as what was fixed in ac8e80e52f15987971a0f2bacdddfac79e840c6b

daemonspudguy commented 6 months ago

Nope, didn't fix anything. New logs are here. gdb.txt raze-crash.log

daemonspudguy commented 6 months ago

@coelckers it didn't do anything at all.