ZDoom / Raze

Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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[BUG] [Blood] Incorrect voxel armor when using Blood Voxel Pack #1059

Open Dzierzan opened 6 months ago

Dzierzan commented 6 months ago

Raze version

1.9.1

Which game are you running with Raze?

Blood

Have you checked that no other similar issue already exists?

A clear and concise description of what the bug is.

When Blood Voxel Pack is loaded, I noticed that basic armor voxel is incorrect. I checked that in NBlood and BuildGDX, and that issue is absent in those ports.

E3L1 is a good example of that: Blood_0009