Have you checked that no other similar issue already exists?
[X] I have searched and not found similar issues.
A clear and concise description of what the bug is.
(using OpenGL ES 3.1)
Wayfire window manager with Wayland backend:
SOMETIMES, after loading into a level, the mouse will fight against your movements and keep your view centered on a random direction the whole time. It doesn't happen 100% of the time, and it seems to happen more often if you make mouse movements as the game is loading a level.
Openbox window manager with X11 backend:
After loading into a level, the mouse will randomly stop working for long periods of time. If you try to rotate your view, and you occasionally press escape to see where mouse is, the mouse always appears in a different place. I think this means the mouse is likely not locked into the window during gameplay.
Note: The Shadow Warrior port JFSW is also affected by the Wayland video driver mouse issue.
Steps to reproduce the behaviour.
Explain how to reproduce
Raspberry Pi 5 Model B Rev 1.0
Fully updated Raspberry Pi OS Full
Default video driver is Wayland
'sudo raspi-config' -> 'Advanced Options' -> 'Wayland' allows switching to X11 video driver
Raze version
Raze 1.9.1
Which game are you running with Raze?
Shadow Warrior
What Operating System are you using?
Linux ARM (Raspberry Pi)
Please describe your specific OS version
Debian GNU/Linux 12 (bookworm)
Relevant hardware info
Raspberry Pi 5 Model B Rev 1.0
Have you checked that no other similar issue already exists?
A clear and concise description of what the bug is.
(using OpenGL ES 3.1)
Wayfire window manager with Wayland backend: SOMETIMES, after loading into a level, the mouse will fight against your movements and keep your view centered on a random direction the whole time. It doesn't happen 100% of the time, and it seems to happen more often if you make mouse movements as the game is loading a level.
Openbox window manager with X11 backend: After loading into a level, the mouse will randomly stop working for long periods of time. If you try to rotate your view, and you occasionally press escape to see where mouse is, the mouse always appears in a different place. I think this means the mouse is likely not locked into the window during gameplay.
Note: The Shadow Warrior port JFSW is also affected by the Wayland video driver mouse issue.
Steps to reproduce the behaviour.
Explain how to reproduce
Your configuration
Provide a Log
No response