Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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[Feature] Port ifmatch subtoken for voxel token from EDuke32 #1097
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fgsfds opened 1 month ago
Raze version
No response
Which game are you running with Raze?
Duke Nukem 3D
What Operating System are you using?
Windows 11
If Other OS, please describe
No response
Is your feature request related to a problem? Please describe.
Describe the solution you'd like
Implement ifmatch subtoken for voxel token, so the voxel only replace the metching tile.
https://voidpoint.io/terminx/eduke32/-/commit/30deaa5201b023838a950abbeddc3e0a2833b581
Describe alternatives you've considered
No response
Add any other context or screenshots about the feature request here.
No response