ZDoom / Raze

Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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[BUG] [Blood] Missing triangle in E6M3 #535

Closed Talon1024 closed 2 years ago

Talon1024 commented 2 years ago

Raze version

Git

What Operating System are you using?

Linux x86_64

Which game are you running with Raze?

Blood

If Other OS, please describe

No response

Relevant hardware info

Intel Core i5-4690K CPU, NVidia GeForce GTX 970

Have you checked that no other similar issue already exists?

A clear and concise description of what the bug is.

There is a missing triangle on Blood E6M3, when the big wooden door is closed.

Blood_0014

Saved game (Blood.Blood)

Steps to reproduce the behaviour.

Explain how to reproduce

  1. Ensure you're using the new renderer
  2. Load the saved game

Your configuration

I am using the new renderer

Provide a Log

No response

mjr4077au commented 2 years ago

Confirmed. Thanks for the report!

mjr4077au commented 2 years ago

@Talon1024 where did you source your screenshot from? I've just cross-referenced this with NBlood in its software and hardware renderer and neither show a triangle either. Below screenshot is from NBlood in software:

blud0004

mjr4077au commented 2 years ago

I can't even replicate this in GDX across all three of its renderers. If there's something I'm missing, please re-open the issue.

mjr4077au commented 2 years ago

@Talon1024 I'm very sorry, I rushed in on this and didn't read it properly in that you were highlighting "we" had a triangle there whereas no other game does. This has since been resolved in our develop branch which is why I was revisiting this.

I'll pay more attention to what I'm doing next time but thank you again for your report, its very much appreciated.