ZDoom / ZMusic

GZDoom's music system as a standalone library
https://forum.zdoom.org/index.php
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gus timidity+ and wildmidi emulation fix #36

Closed emawind84 closed 2 years ago

emawind84 commented 2 years ago

This PR is linked to the following PR https://github.com/coelckers/gzdoom/pull/1584

Fixes for gus, timidity+ and wildmidi emulation

To properly test the DMXGUS configuration the gus_memsize can be tweaked so the sound will listen differently depending on the memory selected (256 / unlimited sounds way different).

Also to test the midi_config and wildmidi_config is better to remove paths from the section SoundfontSearch.Directories since a valid item is picked from the collection if no value has been set for these options.

A good example of custom DMXGUSC lump with custom patches is the map d2xtreme, where the music will sound quiet different whether you use the lump as configuration or the fallback timidity configuration https://www.doomworld.com/idgames/levels/doom2/d-f/d2xtreme