ZDoom / gzdoom

GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
http://zdoom.org
GNU General Public License v3.0
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Detect REKKRSA.WAD as IWAD version of REKKR #1449

Closed Some1NamedNate closed 3 years ago

Some1NamedNate commented 3 years ago

REKKR, a total conversion of The Ultimate Doom, is available as an IWAD under the filename REKKRSA.WAD complete with a DEHACKED lump. However, for some reason, GZDoom does not detect it and thus ignores and does not list it in the IWAD launcher.

Can you please add REKKRSA.WAD to GZDoom's IWAD database?

For reference, have look at the homepage.

RealRexen commented 3 years ago

Rename REKKRSA.WAD to REKKRSA.ipk3 and it should appear

image

SanyaWaffles commented 3 years ago

You can rename it REKKRSA,iwad and it'll do the same thing. IPK3 is for zip files, not WADs

Some1NamedNate commented 3 years ago

I just found out that the file signature for REKKRSA.wad is PWAD instead of IWAD.

alexey-lysiuk commented 3 years ago

GZDoom doesn’t care about WAD signature. As long as IWAD has .iwad/.ipk3/.ipk7 extension and contains IWADINFO lump, it will be detected as IWAD. So, there is no reason to do anything here. Support for custom IWADs was added because we didn’t want to change internal definitions anymore.