ZDoom / gzdoom

GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
http://zdoom.org
GNU General Public License v3.0
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[BUG] "Additional Parameters" in the new launcher does nothing #2516

Closed andOlga closed 2 months ago

andOlga commented 2 months ago

GZDoom version

g4.12.0

Which game are you running with GZDoom?

Doom 2

What Operating System are you using?

Windows 11

Please describe your specific OS version

23H2 (OS Build 22631.3447)

Relevant hardware info

No response

Have you checked that no other similar issue already exists?

A clear and concise description of what the bug is.

GZDoom 4.12 got this fancy new launcher with, among other things, a textbox for "additional parameters".

image

In the example shown above, which was my initial test, I expected GZDoom to start with the DOOM2 IWAD and the D2TWID.WAD file loaded on top (the actual files are irrelevant). D2TWID.WAD is located in one of my configured PWAD paths. Full paths do not work either.

I then tried out a bunch of others: +map, +logfile, -warp, -skill. None of them do anything.

Steps to reproduce the behaviour.

  1. Start GZDoom 4.12 by double-clicking its .exe file.
  2. In the launcher, type any parameters one might sensibly pass as arguments to gzdoom.exe in the "Additional Parameters" textbox.
  3. Click "Play game".
  4. Observe that none of the parameters you typed in have been applied.

Your configuration

The issue occurs with the default configuration.

Provide a Log

This is impossible as the issue relates to the launcher's parameter box, and that ignores +logfile among other things. There is nothing interesting in the console though, apart from the fact that if I pass in something like -file I do not see it in the list of files being loaded.

madame-rachelle commented 2 months ago

Hidden for now, this feature is planned but there is not enough time to test it before the next release.