Have you checked that no other similar issue already exists?
[X] I have searched and not found similar issues.
A clear and concise description of what the bug is.
I have searched and haven't found any other bug report... No one else has said anything. I feel like I'm taking crazy pills.
Did GZDoom really get updated with a regression that breaks a ton of old custom wads? Or am I just an idiot??
Both WADs brutalv21.pk3 and Project_Brutality-master.zip worked perfectly until the last update. Now brutalv21.pk3 crashes upon starting a level with gzdoom -iwad doom -file brutalv…' terminated by signal SIGFPE (Floating point exception) and Project Brutality crashes with Project_Brutality-master.zip:zscript/pbvp/pbvp.zc, line 74: Function IsGrayed attempts to override parent function without 'override' qualifier
After a system upgrade, GZDoom complained about a missing dependency, so I updated to the latest GZDoom and now these wads don't work at all, where before they worked perfectly.
Someone please tell me I'm just an idiot and there's something obvious I'm missing here.
GZDoom version
GZDoom 4.13
Which game are you running with GZDoom?
Doom
What Operating System are you using?
Linux x86_64
Please describe your specific OS version
Arch Linux, Kernel: 6.9.3-arch1-1
Relevant hardware info
CPU: AMD Ryzen 5 3600 (12) @ 3.600GHz, GPU: AMD ATI Radeon RX 6800
Have you checked that no other similar issue already exists?
A clear and concise description of what the bug is.
I have searched and haven't found any other bug report... No one else has said anything. I feel like I'm taking crazy pills.
Did GZDoom really get updated with a regression that breaks a ton of old custom wads? Or am I just an idiot??
Both WADs brutalv21.pk3 and Project_Brutality-master.zip worked perfectly until the last update. Now brutalv21.pk3 crashes upon starting a level with
gzdoom -iwad doom -file brutalv…' terminated by signal SIGFPE (Floating point exception)
and Project Brutality crashes withProject_Brutality-master.zip:zscript/pbvp/pbvp.zc, line 74: Function IsGrayed attempts to override parent function without 'override' qualifier
After a system upgrade, GZDoom complained about a missing dependency, so I updated to the latest GZDoom and now these wads don't work at all, where before they worked perfectly.
Someone please tell me I'm just an idiot and there's something obvious I'm missing here.
Steps to reproduce the behaviour.
gzdoom -iwad doom -file Project_Brutality-master.zip
gzdoom -iwad doom -file brutalv21.pk3
Your configuration
Provide a Log
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