ZDoom / gzdoom

GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
http://zdoom.org
GNU General Public License v3.0
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[Feature] GZDoom ignores any predefined iwad exsept doom2.wad described in gameinfo #2777

Closed sportsterv90 closed 4 days ago

sportsterv90 commented 4 days ago

GZDoom version

4.12+

Which game are you running with GZDoom?

Doom 2

What Operating System are you using?

Windows 11

If Other OS, please describe

No response

Relevant hardware info

r7 5700x/32gb ddr4/r6800

Is your feature request related to a problem? Please describe.

Since ver. 4.12 GZDoom ignores any predefined iwad described in gameinfo, i.e.: string IWAD = "doom2.wad" loads doom2.wad automatically, any other iwads described leads to lading GZD's iwad selecting dialog. Previous versions of GZD works fine. Please, fix it! Thank You!

Describe the solution you'd like

No response

Describe alternatives you've considered

No response

Add any other context or screenshots about the feature request here.

No response

RicardoLuis0 commented 4 days ago

yes, this is an intentional change, not a bug https://github.com/ZDoom/gzdoom/commit/e562111a514d41cb237c968b891f9d3a5ede9528