Closed NullDott closed 2 months ago
I use MSVC's own linker instead, but maybe you can aquire xinput.lib for mingw, which library LDC uses by default for linking.
I do have MSYS2 installed, maybe I can find something about that, I'll check on changing the linker if I don't found xinput.lib, thanks
I tried again by using MSVC's linker, and this time gave me a different output
LINK : fatal error LNK1201: error writing to program database 'C:\Users\NullDott\Repositories\pixelperfectengine\bin-x86_64-windows\pixelperfectengine_wmfc.pdb'; check for insufficient disk space, invalid path, or insufficient privilege
Error: C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.41.34120\bin\HostX64\x64\link.exe failed with status: 1201
Error ldc2 failed with exit code 1.
Now it is looking for bin-x86_64-windows\pixelperfectengine_wmfc.pdb
, the folder didn't existed in the repo, so created it and it actually built, however I couldn't use the engine due to my screen being to small I guess.
My apologies, I've optimized the raster for FullHD displays (1080p). You can however still manually set the resolution by editing windowmakerforconcrete/src/editor.d
. Replacing all instances of 1696,960
(lines 207 and 212) to 848,480
will result in a 1:1 resolution, which can better fit to smaller screens. PixelPerfectEditor can be set through its configuration file.
Oh! Thanks then!! I'll try it out that way then.
Building from source in Windows 10 fails during linking process, more specifically from an unmet dependency in
libxinput
.This is what dub output shows.
branch:
master
compiler:ldc2 1.39.0