Open Sunknight1986 opened 3 years ago
I have read the suggestions you gave me and I think they are very practical and meaningful. The first suggestion for developers to add some default options in Specify Features is very useful, I think. Many users do have some of the pitfalls you mentioned when they first use this plugin. Your analogy is also appropriate, developers should give users some initial 'equipment' to adapt quickly to the environment.
The second piece of advice about why I didn't link the 'extract node is because I forgot to link it during development and I will avoid this kind of mistake happening again. I'll also take your advice and label each group when to use them. As for the suggestion of 'draw a rectangle here', I think it is very practical. I forgot to annotate some of the smaller components while developing the tool, which resulted in the user not being able to output the map effectively. In this revision I will add detailed notes next to each group.
As for the suggestion of draw a rectangle here, I think it is very practical. I forgot to annotate some of the smaller components while developing the tool, which resulted in the user not being able to output the map effectively. In this revision I will add detailed notes next to each group.
I will answer your question about not knowing what is one city and what is another city here. In the making of city map, sometimes we need to put elements in the city, such as buildings and streets, on the map as a tool to show the development degree of the city or the density of building groups. In particular, when I was developing this tool, I chose the city of London as the city to study. The urban fabric of London is very rich, and the distribution of architectural complexes is very concentrated. On this basis, I put this battery in the tool, and users can selectively use it to display the city texture to enrich their map content.
I also used different colors to distinguish different components in this tool development. Perhaps my distinction was not obvious enough for you to suggest a change in color. I will pay more attention to color differentiation in future tool development.
All in all, thanks again for your valuable suggestions on my tools, they are really useful!
I would argue it is better to have some default selections (Parking, Apartment, e.g.) in your Specify Features components, rather than let users start with nothing selected. What if users don't know about Caribou? Do they have to learn another plug-in (Caribou) before learning yours? Just like in most games, your character will be born with some basic equipment but not nude.
Why the 'Extract Nodes' are not linked but the other two does? If you think it is unlikely to be used in this step, how about just put it outside the group and say 'I just put another component here in case you will need it?'
I recommend hiding these components since they are not the final output.
Pls let me know I have to draw a rectangle here! -Pls Flatten this output -How? Need at least a brief introduction! There is no clue in your Readme now.
Still do not understand what is 'one city' and what is 'another city'. No clues in Readme. Not sure how to manipulate it.
Highly recommend grouping various components with different colors, like what you have done in the legend. It will be clearer to know which part I need to adjust and which part is forbidden change.
Since your tool is a little complex, how about a video tutorial :) Cannot achieve the effect in your screenshots.