ZakBerkelaar / MyGame

A WIP multiplayer Terraria like game with a few basic features
GNU General Public License v3.0
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Placing Tiles is not synced #2

Closed ZakBerkelaar closed 3 years ago

ZakBerkelaar commented 3 years ago

Currently, to sync a tile across the network the placer needs to call Game.networkerClient.SendMessage() with a new SetTilePacket for it to work. This should be reworked so that the default SetTile method in World does this automatically.