A very common race condition exists where a system packet can arrive before the world packet is received causing a null reference exception when trying the access the world. Although not verified I assume that this could also happen with other packets such as position or new/delete entity as their order is not guaranteed either.
A very common race condition exists where a system packet can arrive before the world packet is received causing a null reference exception when trying the access the world. Although not verified I assume that this could also happen with other packets such as position or new/delete entity as their order is not guaranteed either.