ZakBlystone / gmod_blueprints

Blueprint Editor for Garry's Mod (Visual Programming)
GNU General Public License v3.0
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Having multiple Mod objects in one project causes issues #58

Closed Crysoskis closed 4 years ago

Crysoskis commented 4 years ago

A project with more then one Mod object will randomly pick a mod to execute and ignore others, sometimes executing a Mod object more then once.

Example of project that has this behavior (bp id is: bp-G31VWsfu6vsucb6Gtq5f ): image

Each Mod object has an init component connected to a chatPrintAll component saying the mod was initialized. image image image

The AmmoDropper mod is initialized twice, but the WeaponDropper and DebugMod are not and do not run any code. image

ZakBlystone commented 4 years ago

Fixed in commit 630c61703ec682a073119398a0194fb6f30a3332