Closed matt4499 closed 3 years ago
Blueprints Branch V2
It creates two player classes instead of "extending" off of the base Player class.
When attempting to create a hook that accepts a return value, the node starts flashing red and says Invalid. This is spammed in the console:
No Match for: [nodeless]Inputs (IN) [bppintype(table: 0x027ff1226658): Boolean] Node Preview:DarkRP_Hooks_canArrest.Exec (OUT) [bppintype(table: 0x027fec7c70b8): Exec] Node Preview:DarkRP_Hooks_canArrest.Arrester (OUT) [bppintype(table: 0x027fec3ddf48): Player] Node Preview:DarkRP_Hooks_canArrest.Arrestee (OUT) [bppintype(table: 0x027fec13a4e8): Player]
As soon as the returns are removed, it stops flashing invalid.
Fixed in commit ff703342fd69cef8c38cd7ac7f4bdd487bcc3c93
Blueprints Branch V2
It creates two player classes instead of "extending" off of the base Player class.
When attempting to create a hook that accepts a return value, the node starts flashing red and says Invalid. This is spammed in the console:
As soon as the returns are removed, it stops flashing invalid.