Functions for networking between multiple arcade machines, perhaps using tables?
Maybe support for "rooms" where users can join from a menu and have data networked between the host and clients?
Also perhaps a way to emulate multiple arcade machines on a single computer to make development easier?
Functions for networking between multiple arcade machines, perhaps using tables? Maybe support for "rooms" where users can join from a menu and have data networked between the host and clients? Also perhaps a way to emulate multiple arcade machines on a single computer to make development easier?