ZakShearman / mc-tower-defence

Tower defence gamemode for minestom (EmortalMC)
GNU Lesser General Public License v2.1
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Add towers #1

Open ZakShearman opened 2 years ago

ZakShearman commented 2 years ago

Towers:

Tornado

Throws mobs up in the air with particle animations and spins them around. Would require adding a weight property to every mob to determine if they are too heavy to pick up. If the weight of the mob is <= 15% of the capability of the tower, it is thrown to the enemy's side. Rain droplets falling from the clouds

Charity

Increases money gained by enemies that die within its range Shows particles out front to signify when it has made money (/particle minecraft:happy_villager 6.25 175 32.5 0.2 0.4 0.2 1 20)

Archer

Shoots arrows at a target periodically. At level 3 shoots flame arrows At level 4 shoots two arrows at two targets At level 5 shoots explosive flame arrows

Blizzard

Slows enemies within its radius Snowing on top from 4th level onwards

reisu1337 commented 2 years ago

Buff tower? Buffs damage/speed of towers in AOE

reisu1337 commented 2 years ago

Snow Golem tower, freezes or slows enemies that it hits for a short time

ZakShearman commented 2 years ago

Removed towers that are a direct counter - would kinda just make the game weird having a tower which has a single purpose for a single troop.

ZakShearman commented 2 years ago

Snow Golem tower, freezes or slows enemies that it hits for a short time

Not sure about the golem part - spawning golems on the field would likely get confusing with other towers and having the golem as a tower would probably imply that it's single fire which probably wouldn't work.

I could do it as a single fire tower but we'll see