This only lists special mobs which have special abilities.
Mobs:
[x] Zombie - Free, simple base troop
[ ] Skeleton - Simple base troop, suitable for early game attack when levelled up. Levels up into a wither skeleton where it is invulnerable to fire damage.
[ ] Llama - Splits at a tower causing it to get covered in cobwebs and temporarily stunning it.
[ ] Bees - Cheap and only counts as .25 of a unit, has low health and moves fast, Dies after attacking the tower. Stings a tower that attacks it concussing it for 1/2 a second??
[ ] Endermen - Extremely fast and weak mobs, teleport forwards on damage.
[ ] Slimes - High health, move slowly, can jump over walls, turns into magma cubes at higher level. Splits into smaller when it dies
[x] Golem - Big fat tank, starts as Iron Golem, turns into a Warden at max level.
[ ] Giant - Le obvious
[ ] Rainbow Sheep
Zombie (Default Unlock)
Damage Type: Bludgeoning
Flying: No
Ignored Effects: Poisoned
Ignored Damage Types: Poison
Unit Cost: 1
Level 1
Unlock Cost: -1
Send Cost:
Health:
Damage: 1
Movement Speed:
Level 2
Will wear leather armour
Unlock Cost:
Send Cost:
Health:
Damage:
Movement Speed:
Level 3
Will wear chainmail armour
Unlock Cost:
Send Cost:
Health:
Damage:
Movement Speed:
Level 4
Will wear gold armour
Unlock Cost:
Send Cost:
Health:
Damage:
Movement Speed:
Level 5
Will wear diamond armour and be a zombie villager
Unlock Cost:
Send Cost:
Health:
Damage:
Movement Speed:
This only lists special mobs which have special abilities.
Mobs:
Zombie (Default Unlock)
Damage Type: Bludgeoning Flying: No Ignored Effects: Poisoned Ignored Damage Types: Poison Unit Cost: 1
Level 1
Unlock Cost: -1 Send Cost: Health: Damage: 1 Movement Speed:
Level 2
Will wear leather armour
Unlock Cost: Send Cost: Health: Damage: Movement Speed:
Level 3
Will wear chainmail armour
Unlock Cost: Send Cost: Health: Damage: Movement Speed:
Level 4
Will wear gold armour
Unlock Cost: Send Cost: Health: Damage: Movement Speed:
Level 5
Will wear diamond armour and be a zombie villager
Unlock Cost: Send Cost: Health: Damage: Movement Speed: