Closed mhughson closed 2 years ago
Open the tiles.bgr with the Game Boy Tile Designer and go to View->Tile Count and set that to 255. Now edit the tile 254 that corresponds to the sprite of type 1 (SPRITE_ENEMY) and create a thumbnail of the enemy
https://github.com/Zal0/ZGB/wiki/Maps
This part of the tutorial assumes that tiles.gbr is setup for 256 tiles, but it only has 128.
But it's actually telling you to change that to 255 before editing tile 254, it seems ok
https://github.com/Zal0/ZGB/wiki/Maps
This part of the tutorial assumes that tiles.gbr is setup for 256 tiles, but it only has 128.