Closed aiguanachein closed 1 year ago
When compiling a game in Color mode and executing on B/W hardware the HUD Window doesn't appear correctly, e.g. not displaying any text printed by Printf. When compiling in classic mode or when compiling in Color and running in GBC appears Ok.
Fixed adding cpu=CGB_TYPE conditional
Thanks!
When compiling a game in Color mode and executing on B/W hardware the HUD Window doesn't appear correctly, e.g. not displaying any text printed by Printf. When compiling in classic mode or when compiling in Color and running in GBC appears Ok.