Zal0 / ZGB

Game Boy / Color engine with lots of features
MIT License
703 stars 51 forks source link

macOS build #64

Closed mars3142 closed 11 months ago

mars3142 commented 11 months ago

Where can I get a macOS build? I don't own a windows maschine.

Zal0 commented 11 months ago

macOS is not supported yet

mars3142 commented 11 months ago

That's why I opened the issue. Should I create a Feature Request for it?

Zal0 commented 11 months ago

Yes, although the main issue right now is having a crossplatform tile and sprite editor, I will work on adding to support to Linux and macOS when we have that

mars3142 commented 11 months ago

Haha. I was planning in writing one in Flutter. What are the MVP features for it?

Zal0 commented 11 months ago

Minimum is having all the features that Tile Designer and Map Creator have, plus crossplatform support

mars3142 commented 11 months ago

That's a problem, because I don't have Windows, I can't test it. I will create a github project for it, if you will help me, I would add you and you could add issues (feature requests) or add some wiki pages.

Started it on https://github.com/mars3142/gb-designer... Will start coding later this week. Name is currently just a project name (not the final one)

mars3142 commented 11 months ago

I started the project and will also deploy a web version (https://gb-designer.mars3142.dev) , so it's also operating system independent. But it's a long way to go for a MVP.

asturur commented 8 months ago

@mars3142 did you move forward with zgb on macos?