Update kPipelineTag to SimpleLit, since deferred reads the Tag
Update the PBRGBufferPass.hlsl to SimpleLitGBufferPass.hlsl and modify it to do the right stuff for Blinn Phong
I'm not gonna work on this one myself unless there's multiple requests for it, but it should be super easy to do just following the existing SimpleLit shader's usage of G buffers & changing the kPipelineTag
Add support for deferred rendering.
kPipelineTag
toSimpleLit
, since deferred reads the TagPBRGBufferPass.hlsl
toSimpleLitGBufferPass.hlsl
and modify it to do the right stuff for Blinn PhongI'm not gonna work on this one myself unless there's multiple requests for it, but it should be super easy to do just following the existing SimpleLit shader's usage of G buffers & changing the kPipelineTag