MedievaLands [closed source] is a a recreation of an early MMORPG. The desktop client runs on .NET Framework on Windows and macOS. The server runs on .NET Core on Linux. The website is written in PHP and runs on Apache on Linux. 126,500 lines of C#.
8
stars
1
forks
source link
Optimization: updating a stat results in *3* update packets. #996
Obviously this is inefficient.
Obviously maybe 5 people play this game per day.
But shouldn't I nonetheless try to optimize it?