ZaneDubya / UltimaXNA

Ultima Online client in C#/XNA
GNU General Public License v3.0
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Entities should be discarded when out of update range. #239

Closed ZaneDubya closed 9 years ago

ZaneDubya commented 9 years ago

When the client moves a given distance from an entity, that entity should be discarded, and any open gumps referencing that entity (paperdolls? health bars? containers?) should be closed or greyed out.

ZaneDubya commented 9 years ago

It would be so easy if the server let us know when to discard an entity...

ZaneDubya commented 9 years ago

Mobile discarding was added in 02241e2d105a919323e6673ca65ea29a1faef89e. What's left is to grey out gumps that reference discarded entities.

ZaneDubya commented 9 years ago

Per runuo/@Derrick-, items/mobiles are discarded at 18 tiles away from player entity; multis at 22; custom houses at 24.

ZaneDubya commented 9 years ago

Done!