Open yunoni opened 1 year ago
Smapi need content folder to work select the stardew valley folder in internal storage the selection button will be come when you start game first time
Smapi need content folder to work select the stardew valley folder in internal storage the selection button will be come when you start game first time
Okay I'll try that thank you
When I launched the new smapi app for the second time it just showed me this error log on the console [20:10:04 INFO SMAPI] SMAPI 3.18.3 with Stardew Valley 1.5.6 (build 0.0.0.0) on Android Unix 4.14.186.21396524 [20:10:04 INFO SMAPI] Mods go here: /storage/emulated/0/Android/data/com.zane.stardewvalley/files/Mods [20:10:04 TRACE SMAPI] (Using custom --mods-path argument.) [20:10:04 TRACE SMAPI] Log started at 2023-09-06T12:10:04 UTC [20:10:04 TRACE SMAPI] Loaded with custom settings: ModsPath: [20:10:05 DEBUG SMAPI] Waiting for game to launch... [20:10:10 DEBUG SMAPI] Loading mod metadata... [20:10:10 ERROR SMAPI] Detected mod files directly inside the 'Mods' folder. These will be ignored. Each mod must have its own subfolder instead. [20:10:10 TRACE SMAPI] Ignored loose files: farmer_base.xnb, PackageIO.dll, Readme.txt [20:10:11 DEBUG SMAPI] Loading mods... [20:10:11 ERROR SMAPI] Thread failed: System.IO.FileNotFoundException: Could not find file "/storage/emulated/0/Android/data/com.zane.stardewvalley/files/smapi-internal/MonoGame.Framework.dll" File name: '/storage/emulated/0/Android/data/com.zane.stardewvalley/files/smapi-internal/MonoGame.Framework.dll' at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x001b7] in <97c6c40360454c158c014ee803ea6785>:0 at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <97c6c40360454c158c014ee803ea6785>:0 at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare) at Mono.Cecil.ModuleDefinition.GetFileStream (System.String fileName, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00006] in:0
at Mono.Cecil.ModuleDefinition.ReadModule (System.String fileName, Mono.Cecil.ReaderParameters parameters) [0x00008] in :0
at StardewModdingAPI.Framework.ModLoading.PlatformAssemblyMap+<>c.<.ctor>b__5_3 (System.Reflection.Assembly assembly) [0x00026] in :0
at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (TSource[] source, System.Func:0
at StardewModdingAPI.Framework.ModLoading.PlatformAssemblyMap..ctor (StardewModdingAPI.Toolkit.Utilities.Platform targetPlatform, System.String[] removeAssemblyNames, System.Reflection.Assembly[] targetAssemblies) [0x0006c] in :0
at StardewModdingAPI.Constants.GetAssemblyMap (StardewModdingAPI.Toolkit.Utilities.Platform targetPlatform) [0x000ad] in :0
at StardewModdingAPI.Framework.ModLoading.AssemblyLoader..ctor (StardewModdingAPI.Toolkit.Utilities.Platform targetPlatform, StardewModdingAPI.IMonitor monitor, System.Boolean paranoidMode, System.Boolean rewriteMods) [0x0003f] in :0
at StardewModdingAPI.Framework.SCore.LoadMods (StardewModdingAPI.Framework.IModMetadata[] mods, StardewModdingAPI.Toolkit.Serialization.JsonHelper jsonHelper, StardewModdingAPI.Framework.ContentCoordinator contentCore, StardewModdingAPI.Toolkit.Framework.ModData.ModDatabase modDatabase) [0x0003a] in :0
at StardewModdingAPI.Framework.SCore.b__58_0 () [0x00475] in :0
at (wrapper dynamic-method) System.Threading.ThreadHelper.System.Threading.ThreadHelper.ThreadStart_Context_Patch1(object)
2[T,TResult] keySelector, System.Func
2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer1[T] comparer) [0x0001c] in <c67c0259bb0f4859bba996e62c984d94>:0 at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable
1[T] source, System.Func2[T,TResult] keySelector, System.Func
2[T,TResult] elementSelector, System.Collections.Generic.IEqualityComparer1[T] comparer) [0x00051] in <c67c0259bb0f4859bba996e62c984d94>:0 at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement] (System.Collections.Generic.IEnumerable
1[T] source, System.Func2[T,TResult] keySelector, System.Func
2[T,TResult] elementSelector) [0x00000] in