ZaneYork / SMAPI-Android-Installer

SMAPI Installer for Android
GNU Lesser General Public License v3.0
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Flower dance event when we go to sleep the game is freeze on black screen #563

Open Abbas3484 opened 1 year ago

Abbas3484 commented 1 year ago

Flower dance event when we go to sleep the game crash the game is not playable please fix this serious bugs please

Haerinah commented 1 year ago

send your smapi log or crash log, we wont be able to pinpoint whats the problem without it

Abbas3484 commented 1 year ago

[16:30:14 INFO SMAPI] SMAPI 3.18.3 with Stardew Valley 1.5.6 (build 0.0.0.0) on Android Unix 3.18.35.0 [16:30:14 INFO SMAPI] Mods go here: /storage/emulated/0/Android/data/com.zane.stardewvalley/files/Mods [16:30:14 TRACE SMAPI] (Using custom --mods-path argument.) [16:30:14 TRACE SMAPI] Log started at 2023-09-10T11:00:14 UTC [16:30:14 TRACE SMAPI] Loaded with custom settings: ModsPath: [16:30:16 ERROR SMAPI] The game crashed last time you played. If it happens repeatedly, see 'get help' on https://smapi.io. [16:30:16 ERROR SMAPI] If you ask for help, make sure to share your SMAPI log: https://smapi.io/log. [16:30:16 DEBUG SMAPI] Waiting for game to launch... [16:30:27 DEBUG SMAPI] Loading mod metadata... [16:30:27 DEBUG SMAPI] Loading mods... [16:30:28 INFO SMAPI] Loaded 0 mods.

[16:30:28 DEBUG SMAPI] Launching mods... [16:30:28 DEBUG SMAPI] Mods loaded and ready! [16:30:28 TRACE SMAPI] Checking for updates... [16:30:28 TRACE SMAPI] Detecting common issues... [16:30:35 TRACE SMAPI] Synchronizing 'Load_Deserialize' task... [16:30:45 TRACE SMAPI] task complete. [16:30:45 DEBUG SMAPI] SaveParsed [16:30:45 TRACE SMAPI] Synchronizing 'Load_LoadForNewGame' task... [16:30:52 TRACE SMAPI] task complete. [16:30:52 TRACE SMAPI] Synchronizing 'Load_Farmer' task... [16:30:52 TRACE SMAPI] task complete. [16:30:52 DEBUG SMAPI] SaveLoadedBasicInfo [16:30:52 TRACE SMAPI] Synchronizing 'Load_Locations' task... [16:30:56 TRACE SMAPI] task complete. [16:30:56 DEBUG SMAPI] SaveLoadedLocations [16:30:57 DEBUG SMAPI] Preloaded [16:30:57 TRACE SMAPI] Game loader done. [16:30:59 TRACE SMAPI] Context: loaded save 'bebbal_352088003', starting spring 23 Y1, locale set to . Single-player. [16:31:16 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:16 TRACE SMAPI] Recovering sprite batch from error... [16:31:16 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:16 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:17 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:17 TRACE SMAPI] Recovering sprite batch from error... [16:31:18 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:18 TRACE SMAPI] Recovering sprite batch from error... [16:31:18 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:18 TRACE SMAPI] Recovering sprite batch from error... [16:31:18 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:18 TRACE SMAPI] Recovering sprite batch from error... [16:31:18 ERROR SMAPI] An error occurred in the overridden draw loop: NullReferenceException: Object reference not set to an instance of an object at StardewValley.Character.GetSpriteWidthForPositioning () [0x00024] in :0 at StardewModdingAPI.Framework.SGame.DrawImpl (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0120a] in :0 at StardewModdingAPI.Framework.SGame._draw (Microsoft.Xna.Framework.GameTime gameTime, Microsoft.Xna.Framework.Graphics.RenderTarget2D target_screen) [0x0012b] in :0 [16:31:18 CRITICAL SMAPI] The game crashed when drawing, and SMAPI was unable to recover the game.

Abbas3484 commented 1 year ago

@Haerinah There we go

Skishe commented 1 year ago

@Abbas3484 dude, parse it here first

www.Smapi.io/log

Abbas3484 commented 1 year ago

Done you fix this issue

Haerinah commented 1 year ago

since you didn't parse your log i could only give you a guess lol The error comes from a mod that changes your sprites in game. Better look for those types of mods in your folder.

Abbas3484 commented 1 year ago

I upload the my crash log to smapi.log https://smapi.io/log/63219954540943cab07ad42de5fe0870

Haerinah commented 1 year ago

I upload the my crash log to smapi.log https://smapi.io/log/63219954540943cab07ad42de5fe0870

of course it would crash since you removed a mod which affects your save file. You might have installed a mod that adds a new npc or things like adding new decorations and once you remove them it will still stay on your save file hence making the game crash cause it couldn't load the sprites of that removed mod

Abbas3484 commented 1 year ago

What I do to fix it

Haerinah commented 1 year ago

What I do to fix it

put back all the mods you have removed before and try to run it again. If it still has the issue, send the log of your current gameplay with mods on