AV2 has a situation where it can't figure out to exit the breach, recall the drone, and then travel to perform a local throw action to get an item. Adding global actions back in allows it to be done but makes it take extremely long. We need some form of compromise.
AV2 has a situation where it can't figure out to exit the breach, recall the drone, and then travel to perform a local throw action to get an item. Adding global actions back in allows it to be done but makes it take extremely long. We need some form of compromise.