Zannick / logic-graph

Tools for video game logic representation and analysis, particularly routing and beatability checks for speedruns and randomizers.
MIT License
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Naive minimization skips too many locations #13

Closed Zannick closed 1 year ago

Zannick commented 1 year ago

The sample graph contains a good example of this: if an Action provides a similar effect to an Item (e.g. a renewable resource like rupees in OoT), then the naive minimization skips those locations. And if the Action is then much slower than collecting the Item would have been, then the minimization fails.

Possible solutions: